(Week two of our game)
We had a slight disadvantage because Nick was sick and was
not able to attend class. It was tough developing our game and trying to figure
out the core notion of our game. Thus, Nick’s presence would have made a
difference because an idea of one person can branch into many more ideas and we
needed that especially for this class.
Initially, the main purpose of the game was to show the bad
things and unnecessary buildings at Rutgers. However, it seemed as if we were
just rushing and focusing on getting the game done now. We were losing the main
purpose of it, which was to mock Rutgers. Therefore, we kept thinking of ways
to keep the game entertaining and strategic. As we played San Juan, we developed
ideas for our own game.
We have decided to have three decks of cards involving
initial, action, and campus cards. For the scoring, our method was complicated
at first so we decided to make it simple. The cards will have two numbers: one
with the cost of the buildings and the other one will represent the value. The numbers will be in the range of 1-5 to
1-10 so that the scoring is easier. At the conclusion of the game, the players
will add up their costs and subtract the values. Whoever has the best score
will win.
This week was definitely stressful because we have started forming
our game. We have realized it is not as simple as it sounds to create a game.
Aside from coming up with an idea of the game, we need creativity, strategy,
and a way to exemplify our game in a different manner for it to stand out from
the rest. Nonetheless, we are trying our best!!
~Hardi Shah
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